‘Starchaser’ Close Quarters Combat Pack - $14.87
- Aves Armor and Devastator Shotgun
‘Starchaser’ Rapid Fire Combat Pack - $14.87
- Artimex Armor and Gemini C54
‘Starchaser’ Cover Fire Combat Pack - $14.87
- Pembroke Armor and Gemini F55
‘Starchaser’ Close Quarters Combat Pack - $14.87
‘Starchaser’ Rapid Fire Combat Pack - $14.87
‘Starchaser’ Cover Fire Combat Pack - $14.87
This process can take some time, so don’t worry if you don’t see your items in your hangar right away.
To mark the final days of this year’s event, we’re reintroducing limited quantities of stock-limited ships. These will be released in three waves to accommodate players across global time zones:
Wave 1: December 3, 2024 4:00 PM
Wave 2: December 4, 2024 12:00 AM
Wave 3: December 4, 2024 8:00 AM
This is your last chance to pick up one of these iconic ships during IAE 2954:
After the weekend and the latest PTU 4.0 cycles, I thought it would be helpful to drop a note to clarify the recent changes to the Starlancer MAX’s performance.
1. What’s changed?
2. What was wrong in 3.24.3?
In 3.24.3, the Starlancer MAX had the tuning and performance framework we intended to deliver, except for one issue discovered during the patch cycle: The VTOL thruster mode wasn’t functioning as intended. Specifically, we discovered that the VTOL thrusters remained always active, even when players toggled VTOL mode off.
3. What did we fix in 4.0?
We could not address the issue in time for 3.24.3, but the fix is now implemented in 4.0. This fix ensures that VTOL thrusters activate only when VTOL mode is toggled on.
4. Why did other thrusters change too?
Fixing the VTOL toggle required rebalancing the intended acceleration provided by the VTOL thrusters. At the same time, we adjusted the force output of the standard bottom-side thrusters to ensure the ship could still perform well in atmospheric conditions with VTOL off—especially when not carrying additional cargo.
This is why you may have noticed differences in the thruster capacities for both the VTOL and bottom thrusters when using community-developed tools that allow you to analyse game data - but this data does not include the full context.
5. Did the rebalance change ship performance?
For individual thruster output, yes. However, the overall accelerations (the G-forces) remain unchanged. So, in practice, the ship performs exactly the same as before, just with VTOL functionality now working properly.
It’s worth noting that 3.24.3 and 4.0 provide identical performance when VTOL is toggled on. The only difference? Now you can correctly toggle VTOL on or off based on your needs.
Day Three of Three
Q- @ZacPreece_CIG when do we get to test the worm?
A- sooner then i’ve seen some people think ahaha
What should be happening right now is missiles should spawn when you first get the ship at your home location for the first time, but reclaiming your ship won’t give back missile stock. Just had this discussion late yesterday with the team.
It is intended to not give back missiles when insurance claiming a ship in 4.0
We are currently working to resolve a recent service outage and will update soon as it’s resolved
sc-testing-chat | Wakapedia-CIG: Service outage should be fully resolved now. Thanks for your patience!