In “Star Citizen Alpha 4.1 PTU Testing Pt.2,” the host reviews various ship updates and bug fixes, highlighting ongoing issues with the Caterpillar’s cargo doors and the Origin 400i’s persistent bugs. Additionally, the video showcases new AI features, including more aggressive NPCs and improved enemy loadouts, while noting some discrepancies in intended gameplay updates, such as the energy cannons’ ammo capacity.
In the video titled “Star Citizen Alpha 4.1 PTU Testing Pt.2,” the host conducts a series of tests on various ships and features, focusing on bug fixes and gameplay updates. The first major topic is the Caterpillar’s cargo doors, which were previously problematic. The host demonstrates that while all cargo doors can now be deployed, they do not remain open, which limits usability when loading cargo. The inability to secure cargo boxes during ramp closure is highlighted as a significant issue, making the feature less user-friendly.
Next, the host explores the Origin 400i ship, which has faced various bugs in the past. While the elevator and pilot seat functions seem to work correctly, the table in the kitchen area is missing, and there are concerns about players being pushed out of the ship when exiting certain seats. The host expresses frustration with the ongoing issues with the 400i, emphasizing that despite being a beautiful ship, it is plagued by persistent bugs.
The video also addresses the Super Hornet Mark I and its heart seeker turret, which was reported to have issues in the previous build. The host tests the turret and finds that it appears to be functioning correctly in the 4.1 PTU. However, a significant problem arises when the turret is destroyed during gameplay; it cannot be restored through repairs, which the host notes needs to be communicated to the developers for a fix.
Another gameplay update discussed is the increase in energy cannons’ maximum ammo load from 15 to 25. However, the host discovers that this change has not been implemented, as the energy cannons still only hold 15 rounds. This oversight is flagged as a concern, indicating that the developers may not have fully executed their intended updates.
Finally, the video covers new AI features, including shopkeepers and civilians at settlements now equipped with pistols for self-defense. The host tests this by engaging with the NPCs and finds that they are more aggressive than before. Additionally, the introduction of new Nils FPS AI loadouts is explored through bunker missions, where the host encounters well-armed enemies, showcasing improved AI behavior and armor designs. The video concludes with the host expressing excitement over the new armor variations and the overall enhancements to the gameplay experience.