A Critique of Star Wars Jedi: Fallen Order

The video provides an in-depth critique of the game “Star Wars Jedi: Fallen Order” by discussing various aspects of the gameplay, story, and characters in a chronological order. It starts by praising the game’s tutorial level, combat system, and level design that successfully immerses players into the Star Wars universe. The video highlights the game’s ability to make players feel like they are part of an alien world with its own life and geometry to explore, while also offering rewarding exploration and engaging combat encounters.

The video acknowledges that “Jedi: Fallen Order” draws inspiration from various popular games like Dark Souls, Metroid, Darksiders, and Uncharted, creating a mix of gameplay elements that have been seen before in other titles. While the combat system is praised for its animations and enemy variety, the video criticises the game for not bringing anything significantly new to the table in terms of gameplay mechanics. The lack of originality in the combat and puzzles is highlighted as a weakness, making the overall experience feel unremarkable and forgettable.

The video delves into the character development and narrative themes of the game, praising the emotional depth portrayed through characters like Cal, Seer, and Nightsister Marin. It discusses how the game explores themes of failure, redemption, and moving on, adding depth to the characters’ arcs. However, the video criticises the plot for being predictable and lacking a strong thematic message, especially in the ending where the destruction of the holocron renders the story inconsequential.

The video also addresses technical issues and bugs present in the game, pointing out inconsistencies in level design, enemy AI, and combat encounters. The lack of polish in certain areas, such as boss fights and navigation puzzles, detracts from the overall gameplay experience. The video expresses disappointment in the lack of replayability and endgame content, highlighting missed opportunities for additional challenges or exploration.

In conclusion, the video acknowledges the game’s strengths in combat, exploration, and character development, but ultimately finds “Star Wars Jedi: Fallen Order” to be a mixed experience. While the game successfully immerses players in the Star Wars universe and offers engaging combat encounters, it falls short in terms of originality, technical polish, and thematic depth. Despite its flaws, the video recognises the game as a significant step forward for single-player games and the Star Wars franchise, offering a compelling experience for fans of the series.