In the latest “Answer the Call” podcast episode, the hosts discuss updates in Star Citizen, focusing on the Save Stanton event, the Anvil Paladin ship, and challenges with Master Modes and Quantum boosting. They emphasize the need for improved systems for solo players, clearer gameplay roles for ships, and a more straightforward crafting system to enhance player engagement and overall experience.
In the latest episode of the “Answer the Call” podcast, the hosts discuss various updates and changes within the game Star Citizen, particularly focusing on the recently introduced Save Stanton event, the Anvil Paladin ship, and the ongoing challenges with Master Modes and Quantum boosting. The conversation kicks off with the hosts sharing their experiences during the American Thanksgiving holiday and how it affected their engagement with the game. They express excitement about the new Mari Guardian ship showcased in the recent Intergalactic Aerospace Expo (IAE), noting its potential as a heavy fighter and how it compares to existing ships like the F8 Lightning.
As the hosts delve into the Save Stanton event, they highlight the challenges players faced during the missions, particularly the bugs and issues that made the experience frustrating. They emphasize the need for better systems to support solo players and the importance of having a more cohesive group finder to facilitate teamwork during these large-scale events. The discussion also touches on how the current state of cargo mechanics hampers the overall experience, with players feeling the need for more streamlined processes to deliver resources effectively.
The conversation then shifts to the Anvil Paladin ship, which is viewed as a competitor to the Redeemer. The hosts express mixed feelings about the ship’s design and its role within the game, with some concerns about potential nerfs to existing ships like the Redeemer to boost sales for the Paladin. They discuss the need for clearer definitions of gameplay roles for gunships and the importance of establishing a balanced system that allows players to engage in meaningful combat without feeling overpowered or underwhelmed.
Throughout the podcast, the hosts also address the crafting system, which they believe could be a double-edged sword for balancing gameplay. They express skepticism about whether the developers can effectively implement a tiered crafting system without creating further complications for players. The discussion highlights the need for a more straightforward approach to crafting that doesn’t rely on overly complex mechanics, allowing players to enjoy the game without feeling overwhelmed by the intricacies of ship modifications and upgrades.
In conclusion, the podcast emphasizes the importance of player engagement and the need for ongoing communication from the developers regarding future updates and gameplay mechanics. The hosts encourage listeners to remain patient as the game continues to evolve, while also advocating for more transparent systems that allow for rewarding PVP experiences. Ultimately, they call for a balance between crafting, combat, and player interaction to create a more enjoyable and immersive experience within the Star Citizen universe.