The “Answer the Call” podcast discusses significant engineering changes in Star Citizen, highlighting improvements in server performance from recent meshing tests and the introduction of a new ship component health system that encourages players to focus on specific parts during combat. The hosts express optimism about the potential for enhanced multi-crew gameplay and collaboration, while also addressing community concerns about the complexity of the new systems and the need for an intuitive user interface.
The “Answer the Call” podcast episode focuses on the latest developments in Star Citizen, particularly regarding engineering changes and server meshing tests. As the community eagerly anticipates CitizenCon, the hosts, Mike and Crony, discuss their experiences with a recent server meshing test that showed significant improvements in performance. They share their frustrations about not being able to participate in the initial rush of the test but highlight that the server performance felt more stable when they logged in later. The discussion also touches on the challenges players faced during the test, such as ATC and elevator issues, but overall, there is a sense of optimism regarding the progress being made.
The hosts delve deeper into the engineering aspect of Star Citizen, emphasizing the importance of component health over traditional ship health. They express excitement about the introduction of ship armor, which could fundamentally change combat dynamics by allowing players to focus on specific components rather than destroying the entire ship. This new system aims to encourage players to maintain their ships rather than resorting to claiming new ones after destruction, fostering a more immersive experience. The hosts believe that this shift will enhance gameplay, especially for multi-crew ships where engineers can actively contribute to repairs during combat.
Throughout the episode, the hosts address community concerns about the complexity of the new engineering system and how it may affect gameplay. They acknowledge that while some players may prefer solo play, the introduction of engineering roles could create new opportunities for collaboration and teamwork. The conversation touches on the potential for players to develop their skills in engineering, similar to how players in other MMOs progress through different roles. The hosts also discuss the need for a more intuitive user interface to manage these new systems effectively.
As the episode progresses, the hosts entertain various ideas and suggestions from callers regarding the engineering system, including the possibility of subcomponents for larger ship parts. They emphasize the importance of having a robust permission system to prevent potential sabotage by random players who may join a crew. The hosts express hope that future updates will address these concerns and enhance the overall gameplay experience. They also highlight the need for a more efficient way to manage clutter in the game, particularly with the introduction of new ship components and engineering mechanics.
In conclusion, the podcast reflects a sense of optimism about the future of Star Citizen, particularly with the upcoming engineering features and server meshing improvements. The hosts and callers share their excitement for the potential of multi-crew gameplay and the new dynamics that engineering will introduce. While acknowledging the challenges ahead, they express confidence that the developers will continue to refine and enhance the game. As the community awaits CitizenCon, the episode serves as a reminder of the ongoing evolution of Star Citizen and the shared enthusiasm among players for the game’s future.