In the video, the host explores salvaging components from destroyed NPC ships in Star Citizen version 3.24, successfully collecting valuable parts despite challenges in boarding the evasive ships. However, they ultimately discover that the game does not allow them to sell these salvaged components for profit, leading to disappointment but a hope for future improvements in the game’s mechanics.
In this video, the host explores the mechanics of salvaging components from destroyed NPC ships in the game Star Citizen, particularly focusing on whether these components can be collected, stored, and sold for profit in version 3.24. The host sets off in an Avenger Titan, aiming to board and salvage parts from an A2 Hercules and a Corsair, while discussing the challenges posed by the NPC ships, which have become more evasive and intelligent in their movements.
The host encounters difficulties in catching the NPC ships, as they tend to move unpredictably, making it hard to board them. After some attempts, the host successfully manages to infiltrate a Corsair ship and begins to salvage its components. They find various valuable items, including power plants and coolers, while noting that some components, like the shield generator, are too large to extract. The host expresses satisfaction in being able to collect several components despite the challenges faced.
After successfully salvaging components, the host returns to their hangar to store them. They describe the process of snapping the salvaged items into their cargo grid and preparing to sell them. However, upon attempting to sell the looted components at Cousin’s Crow, the host discovers that the game does not allow the sale of these salvaged items, which leads to frustration and confusion about the selling mechanics.
To further test the system, the host decides to destroy their own Retaliator ship to loot its components. They successfully collect a variety of valuable parts, including shield generators and a quantum drive. However, upon reaching the cargo center to sell the container holding these components, the host realizes that they can only sell the container itself, not the contents within, which leaves them feeling disappointed about the lack of profit from their efforts.
In conclusion, while the video showcases the fun and creativity involved in looting NPC ships in Star Citizen, it highlights a potential bug or oversight in the game’s mechanics that prevents players from selling salvaged components for profit. The host emphasizes that, even if they cannot make money from these components, they can still save money by using them on their own ships. The video wraps up with the host expressing hope for future improvements in the game that would allow for a more rewarding looting experience.