The gameplay video highlights cargo hauling with the Zeus CL ship in Star Citizen 3.24, showcasing the loading process, challenges with the cargo grid, and the completion of various cargo missions. The player reflects on the mechanics of cargo hauling, noting the low-risk nature of contracts while expressing a desire for improved cargo handling features.
In the gameplay video showcasing Star Citizen 3.24, the focus is on cargo hauling contracts and the newly introduced Zeus C cargo ship. The video begins with the player entering the hangar, where they prepare the Zeus CL for a cargo mission. The player utilizes the ship’s onboard tractor beam to load cargo boxes onto the ship, providing a demonstration of the loading process. The footage is edited to speed up certain parts, particularly the quantum jumps between locations, while maintaining a full session feel for the cargo hauling experience.
As the player navigates the cargo loading process, they encounter challenges with the ship’s cargo grid, which limits optimal loading configurations. The Zeus CL can carry a total of 108 SCU of cargo, but the player finds that the grid’s constraints lead to wasted space. They express a desire for a feature that would allow them to bypass the grid’s snapping functionality temporarily, enabling more efficient use of available space. The player demonstrates the use of both the onboard tractor beam and the multi-tool to maneuver cargo, highlighting the importance of strategic loading to maximize capacity.
The first cargo mission involves transporting stims to Port Tresler, which is a short hop from New Babbage. The player successfully completes the delivery and receives a payout, illustrating the straightforward nature of cargo contracts in the game. Following this, they browse through available contracts to select another mission, opting for a medium-sized contract that involves picking up agricultural supplies at Everest Harbor before delivering them to Terra Gateway.
Throughout the video, the player reflects on the mechanics of cargo hauling, noting that while the contracts are not highly profitable, they provide a low-risk way to earn credits. They also discuss the limitations of the cargo grid and the overall design of the Zeus CL, suggesting that improvements could enhance the cargo experience. The player continues to demonstrate the ease of unloading cargo using the tractor beam, emphasizing the benefits of the onboard equipment for efficient operations.
In the concluding segments, the player completes additional cargo runs, showcasing their experience with the Zeus CL as they navigate various locations. They express interest in exploring more cargo hauling opportunities and hint at the possibility of using other ships from their hangar in future videos. The video wraps up with a call to action for viewers to like and subscribe for more content, indicating a desire to create similar gameplay videos in the future.