Derelict Outposts - AI Reinforcement/FPS Combat Outdoors - New Locations - Star Citizen 3.17.2 PTU

In the latest Star Citizen 3.17.2 PTU patch, new derelict outposts have been introduced, offering players the chance for outdoor FPS combat and exploration with AI enemies. While there are some issues with AI responsiveness and availability of combat locations, the overall experience of engaging enemies in open environments is enjoyed, and it is hoped that these issues will be resolved as the game continues to develop.

In the latest Star Citizen 3.17.2 PTU patch, new locations have been introduced that feature AI combat on the surface of planets. These new derelict outposts offer players the opportunity for outdoor FPS combat and exploration. While the AI enemies are currently only lightly defended, it is hoped that future updates will include more challenging locations. AI reinforcements are expected to arrive by ship if the defenders are eliminated.

The video transcription highlights the excitement of engaging enemies under open skies and the anticipation of AI reinforcements. However, the AI responsiveness still needs improvement, which may happen with the introduction of server meshing. Despite this, players can enjoy combat outside of bunkers and experience the scale and diverse environments of Star Citizen.

One of the new derelict outposts near the MicroTech River can be found through the retrieval ops delivery missions. These locations are shown to be lightly defended, with potential for expansion in the future. The video showcases players engaging enemies and waiting for reinforcements while exploring the outpost. However, there are still some issues, such as problems with landing AI reinforcement dropships.

The lack of availability of these combat locations and AI reinforcements is addressed as a criticism. The frequency of these ships should be increased, especially given the exciting potential for combat on the planetary surfaces. Multiple instances of retrieval missions can overlap, causing confusion between players. However, the outdoor content is still in the early stages, so these issues may be resolved as the game continues to develop.

The exploration of other outposts reveals interesting new items and opportunities for looting. Furthermore, the crashed Reclaimer Ghost Hollow is described as the most visually stunning location in the game. The combat in these areas feels engaging and represents a much-improved experience compared to previous missions. However, there is a problem with running combat missions in Ghost Hollow due to its popularity and lack of a quantum marker, making it difficult to complete the missions before others.

In conclusion, the introduction of AI combat in outdoor locations is a highly anticipated feature in Star Citizen. While there are some issues with AI responsiveness and availability of combat locations, the overall experience of engaging enemies in open environments is appreciated. As the game evolves, it is hoped that these issues will be addressed, providing even more exciting combat opportunities for players.