In DF Direct Weekly #203, the team discusses AMD’s RDNA 4 graphics card reveal, emphasizing its competitive pricing and performance against NVIDIA’s upcoming RTX 5070, along with the delay of “Fable” to 2026 for quality assurance. They also cover the new game “Laima” from 4A Games, the beta launch of “Sonic Racing Crossworlds,” and the impact of high GPU prices on the PC gaming market compared to consoles.
In the latest episode of DF Direct Weekly, the team discusses significant developments in the gaming industry, starting with AMD’s reveal of their RDNA 4 graphics cards, specifically the 9070 XT and 9070 non-XT models. These cards promise aggressive pricing and improved performance compared to NVIDIA’s upcoming RTX 5070. The discussion highlights the technical specifications of the cards, including clock speeds and power consumption, and the potential implications for gamers looking for affordable yet powerful graphics solutions. The team expresses excitement about AMD’s confident presentation and the competitive edge it may provide against NVIDIA.
The conversation shifts to the delay of the highly anticipated game “Fable,” which has been pushed back to 2026. The team reflects on the importance of delivering a polished product, especially given Playground Games’ transition from racing titles to an open-world RPG. While snippets of gameplay were shared, the team notes that the footage felt somewhat disjointed and lacks a cohesive presentation. They emphasize the need for the developers to take their time to ensure that the game meets the high expectations of fans.
Next, the team discusses the reveal of a new game titled “Laima” from 4A Games, known for their work on the Metro series. The trailer showcases impressive visuals and a blend of different gameplay styles, indicating a shift from the slower-paced Metro games to a more action-oriented experience. The team expresses enthusiasm for the game’s potential, noting the quality of the art and the nostalgic connection to the Terminator franchise. They highlight the importance of the game’s narrative and how it adapts elements from the film.
The discussion also covers the recent beta launch of “Sonic Racing Crossworlds,” with mixed opinions on its chaotic gameplay and mechanics. While some team members enjoyed the visual presentation and core mechanics, others found the multiplayer experience overwhelming due to the frequent item drops and chaotic nature of the races. The team reflects on the balance between fun and skill in racing games, expressing curiosity about how the final game will fare in single-player modes.
Finally, the episode addresses the current state of the PC gaming market, particularly the high prices of GPUs and their impact on gamers’ decisions. The team discusses whether these conditions might drive players to consoles like the PS5 or PS5 Pro, emphasizing that while some might consider switching, most dedicated PC gamers are unlikely to abandon their existing setups. The conversation touches on the differences between console and PC gaming experiences, with a focus on the advantages of each platform. Overall, the episode provides a comprehensive overview of the latest gaming news, highlighting both excitement and caution in the industry.