Did EVE make a Star Citizen Trailer?

In the video, Express Man compares player experiences in Star Citizen and EVE, highlighting the differences in game world scale, gameplay mechanics, and server management between the two titles. He expresses a preference for the depth of Star Citizen’s detailed systems and anticipates future developments in exploration and crafting, while inviting viewers to join his organization for resource and transport gameplay.

In the video, Express Man discusses the different types of players in Star Citizen, particularly those who have transitioned from other space games like EVE, Elite Dangerous, and Space Engineers. He reflects on the iconic EVE trailer titled “This is EVE,” which was released nine years ago and captivated the EVE community. The video aims to revisit this trailer while considering the developments and gameplay showcased during CitizenCon 2024 for Star Citizen.

Express Man highlights the differences in the game worlds of EVE and Star Citizen, particularly regarding the number of systems available. EVE boasts around 7,000 semi-handcrafted systems, whereas Star Citizen has promised only 100, with the current focus on the Stanton system, which is rich in detail and points of interest. He expresses a preference for the depth and fullness of individual systems in Star Citizen over sheer quantity, suggesting that the game’s current approach is satisfactory.

The discussion transitions to gameplay mechanics, comparing fleet dynamics in both games. EVE players are accustomed to managing large fleets and engaging in strategic battles, while Star Citizen’s capital ships are smaller but feature fully functional interiors. Express Man notes that the two games diverge significantly in their approaches to ship scale and gameplay, which he finds acceptable. He also touches on stealth mechanics and exploration, emphasizing the anticipation for future exploration gameplay in Star Citizen.

Mining and salvage operations in both games are also compared, with Express Man pointing out that while both have similar concepts, the execution and gameplay loops differ. He mentions the excitement around crafting and shipbuilding announced at CitizenCon, drawing parallels to EVE’s ship component creation. However, he acknowledges that the implementation details will need to be observed as development progresses.

Finally, the video addresses technical aspects of gameplay, particularly server management during large battles. EVE utilizes time dilation to handle server strain, while Star Citizen aims for dynamic server meshing to maintain performance during intense gameplay. Express Man concludes that while EVE has been a great game, Star Citizen has the potential to deliver a more immersive and dynamic experience. He invites viewers to engage with his organization, Shadow Brokers, for those interested in resource and transport gameplay in Star Citizen.