In the video “Do Ship Component Changes Matter? | Star Citizen,” the hosts discuss recent updates to ship components, highlighting improvements to the Gladiator while expressing concerns about the Vanguard’s reduced redundancy and the implications for the 400i and Redeemer’s performance. They emphasize the importance of community feedback in navigating these changes and their impact on gameplay and ship effectiveness.
In the video titled “Do Ship Component Changes Matter? | Star Citizen,” the hosts, Execute, Algd, and Expat, discuss recent changes to ship components in the game Star Citizen, particularly focusing on the Gladiator, Vanguard, 400i, and Redeemer. The discussion begins with Expat explaining his involvement in the stream, which is centered around ship-related updates. The hosts express their excitement about the changes while also acknowledging the concerns from the community regarding the impact of these updates on gameplay and ship effectiveness.
The Gladiator is highlighted as a positive example of the recent changes, with upgrades to its power plant and shield components. The hosts note that the Gladiator has moved from size one components to size two, significantly increasing its survivability and firepower. Additionally, the missile mounts have been upgraded, allowing for a greater missile count. This upgrade is seen as a much-needed improvement for the Gladiator, which had previously struggled in terms of performance.
The Vanguard’s changes are discussed next, with the hosts expressing concern over the removal of redundancy in its components. The Vanguard used to have two power plants and two shield generators, providing a safety net in combat. The new configuration reduces this redundancy, making the ship more vulnerable. The hosts debate whether the changes are intended to balance the ship’s performance or if they detract from its original design as a long-range fighter.
The 400i ship is examined, and its significant reduction in power plant and cooler components raises alarms among the hosts. They discuss how this reduction impacts the ship’s intended role as a luxury cruiser and explorer, especially regarding its defensive capabilities. The loss of redundancy in components is seen as a concerning trend, leading to questions about the direction of ship design and balance within the game.
Finally, the Redeemer is the focal point of the discussion, as the hosts express mixed feelings about its changes. While the number of shield generators has increased, the reduction in turret size and firepower is a point of contention. The hosts speculate on the implications of these changes for the ship’s role in combat and its overall effectiveness. They conclude by encouraging viewers to share their thoughts on the ship changes, emphasizing the importance of community feedback in shaping the future of Star Citizen.