For elliot - orbital assault event critique | star citizen

In the video, hosts Execute, John Citizen, and Piss Poor Pete critique the Orbital Assault event in Star Citizen, highlighting its focus on PvP interactions that may alienate solo players and expressing a desire for more inclusive gameplay options. They discuss the need for event design improvements, such as better balance against aerial attacks and increased cooperative elements, to enhance the overall player experience.

In the video, the hosts, Execute, John Citizen, and Piss Poor Pete, discuss their experiences and critiques of the recently held Orbital Assault event in Star Citizen. They share their thoughts on the event’s structure, which emphasizes PvP interactions and large group dynamics, making it less appealing for solo players. Pete expresses his reservations about the event, noting that while it may be enjoyable for those who engage in PvP, it is not suited for his playstyle. He hopes that future events will provide more options for solo players and not be exclusively focused on PvP.

The conversation highlights the rewards associated with the event, specifically the Wiccolo items, which are currently exclusive to the event and not easily obtainable elsewhere. Pete mentions that while the resources required for Wiccolo can be found in the caves, they are not as accessible for solo players. John adds that the event could benefit from more cooperative gameplay elements, allowing players to work together without the constant threat of PvP. This sentiment echoes the hope that future events will cater to a wider range of playstyles.

John shares his personal experience of participating in the event with Execute and Void Dude, noting that while he typically prefers PvE gameplay, he found enjoyment in the mining aspects of the event. He recounts instances where players from different backgrounds, including PvP enthusiasts, had to collaborate for success. This highlights the diverse player base of Star Citizen and the potential for cross-play experiences. However, the hosts agree that the event’s design currently favors larger groups and organized teams, which can alienate solo players.

The discussion also touches on the balance issues present in the event, particularly regarding the impact of aerial bombardments from ships like the A2. The hosts express frustration at how these mechanics can disrupt gameplay and make it difficult for players to enjoy the event. They suggest that there should be more cover options on the ground and mechanics to mitigate the overwhelming power of aerial attacks. Overall, they feel that the event’s design needs refinement to enhance player experience and safety.

In conclusion, the hosts acknowledge that while the Orbital Assault event has its merits, there are significant areas for improvement. They express a desire for future events to be more inclusive, offering diverse gameplay styles and cooperative opportunities. The conversation emphasizes the importance of player feedback in shaping the development of Star Citizen and the hope that future events will cater to a broader audience, creating a more balanced and enjoyable experience for all players.