The video compares 32GB and 64GB of RAM in the context of gaming, specifically with Star Citizen, finding that while 32GB is generally sufficient for basic gaming, it may struggle under multitasking conditions with additional applications running. Ultimately, the presenter suggests that while 64GB offers a buffer for performance during heavy usage, the decision to upgrade should consider the cost versus the relatively small performance gains for typical users.
The video discusses the practical differences between 32GB and 64GB of RAM, particularly in the context of playing the game Star Citizen. The presenter reflects on previous tests comparing 16GB and 32GB of RAM, concluding that 16GB is insufficient for modern gaming, as it frequently leads to reliance on the page file, negatively impacting performance. The focus now shifts to whether upgrading from 32GB to 64GB offers significant benefits or if it’s an unnecessary expense.
To investigate this, the presenter conducts tests in a controlled environment with minimal background tasks, finding that the performance between 32GB and 64GB is nearly identical. The results show only marginal differences, suggesting that for users who run Star Citizen alone, both RAM configurations perform similarly, with any variances falling within the margin of error. This indicates that for basic gaming without additional applications running, 32GB may suffice.
However, the video takes a more realistic approach by adding several background applications, such as web browsers and communication tools like Discord. In this scenario, the presenter observes that 32GB of RAM starts to show signs of strain, with increased hard faults indicating reliance on the slower page file. Conversely, the 64GB setup handles the additional load without any significant drops in performance, suggesting that higher RAM capacity can mitigate potential stutters and performance issues when multitasking.
Despite the slight performance drop observed with 32GB under heavier loads, the presenter emphasizes that the differences are minimal and may not be noticeable to the average user. The key takeaway is that while 64GB may not offer a dramatic improvement for casual gamers, it does provide a buffer for those who frequently run multiple applications simultaneously, potentially leading to a smoother experience.
Ultimately, the presenter leaves the decision up to the viewer, weighing the cost of upgrading to 64GB against the relatively small performance gains. They suggest that for those looking to future-proof their systems, especially given the evolving demands of games like Star Citizen, investing in 64GB could be a wise choice. However, for typical users who primarily play games and keep a few tabs open, 32GB may still be adequate.