MISC Starlancer MAX - First Impressions

In the video, Loud Guns provides a first impression of the MISC Starlancer MAX, a medium-sized cargo ship in Star Citizen, highlighting its specifications, design features, and handling characteristics compared to the RSI Constellation Taurus. While he appreciates its cargo capacity and interior layout, he notes its sluggish handling and visibility issues, ultimately suggesting it may be less appealing to players with access to larger haulers.

In the video, the host, Loud Guns, introduces the MISC Starlancer MAX, a new medium-sized cargo ship in the Star Citizen universe. He shares his excitement for the ship, especially as he has previously enjoyed its smaller counterpart, the Freelancer MAX. The video serves as a first impression rather than a recommendation to purchase the ship for real money, emphasizing that players can enjoy Star Citizen with a $45 starter pack and that new ships will eventually be available in-game.

The host begins by detailing the specifications of the Starlancer MAX, comparing it to its closest competitor, the RSI Constellation Taurus. Both ships have similar weaponry and components, but the Starlancer MAX has a slight edge in missile capacity and cargo space. The MAX offers an on-grid cargo capacity of 224 SCU, significantly more than the Taurus’s 168 SCU, though it lacks a ship-mounted tractor beam, which is becoming a common feature in newer cargo ships.

Next, the video takes viewers on a walkthrough of the ship, starting from the rear cargo bay. The host appreciates the design features, such as ramp access buttons on both sides of the ship and the split cargo bays. He highlights the convenience of an airlock and the layout of the interior, including an armory, crew quarters, and a recreation area with a lounge and pool table. The engineering room is also mentioned, where players can find components and an engineering station.

The host then discusses the bridge and pilot’s seat, noting that visibility is a drawback compared to other ships in its class. He describes the handling of the ship as feeling heavy and sluggish, which is expected for a cargo vessel. However, he acknowledges that this design choice helps to balance gameplay, ensuring no single ship dominates the game. The Starlancer MAX is positioned as a focused cargo runner rather than a multi-role ship.

Finally, the host experiments with loading cargo into the Starlancer MAX, noting the challenges of fitting larger crates through the rear ramp. He finds that the cargo space is well-designed for stacking and organizing crates, allowing for efficient loading. While he recognizes the strengths of the Starlancer MAX in terms of cargo management, he concludes that players with access to larger haulers, like the C2, may find it less appealing. The video ends with an invitation for viewers to share their thoughts on the ship and encourages them to like and subscribe for more content.