New citizencon ships! | star citizen

In the video, hosts Ex and AR analyze recent leaks about new ships revealed during CitizenCon for Star Citizen, discussing their potential roles in the game’s evolving mechanics, particularly around base building and construction. They highlight various ships, including the Graycat CAV, Argo CSV, Crusader Intrepid, Mirai Guardian, Misk Misfortune, and Misk Star Lancer, speculating on their functionalities and implications for gameplay.

In the video, hosts Ex and AR discuss the recent leaks regarding new ships for the game Star Citizen, particularly focusing on those revealed during CitizenCon. They mention that they spent hours analyzing the leaked information with other community members, resulting in a deep dive into the upcoming ships and their potential gameplay implications. The hosts emphasize that while some ships have been previously known, the leaks provide new insights and details that could indicate how these ships will interact with the game’s evolving mechanics, particularly around base building and construction.

The first ship discussed is the Graycat CAV, a construction vehicle that may play a role in the base building mechanics. The hosts speculate that this vehicle could have functionalities that allow it to assemble building components on-site, hinting at a more interactive construction process within the game. They also touch on the Argo CSV, suggesting it could serve as a semi-trailer vehicle for transporting materials, although they note the lack of code references to confirm its exact specifications.

Next, the hosts introduce the Crusader Intrepid, described as an advanced starter ship likely comparable to existing starter ships like the Aurora. They mention that while it may not offer groundbreaking features, it fits well within the expected range of starter ships. Following this, they discuss the Mirai Guardian, noting the absence of information in the code, which raises questions about its potential inclusion in the game. However, they speculate that it may still be tied to racing mechanics, given the recent discovery of racing-related items in the game files.

The conversation then shifts to the Misk Misfortune, a salvage ship that appears to be smaller than the Vulture, another salvage vehicle. The hosts discuss its potential role in salvaging operations, especially in the context of clearing debris from buildings to facilitate base building. They highlight the ship’s unique features, such as an arm for salvage operations, and suggest that it could be pivotal in the game’s future construction mechanics, particularly in planetary environments.

Finally, they delve into the Misk Star Lancer, a ship that combines elements of exploration and cargo transport. The hosts speculate about its potential uses, including its ability to deploy drones for exploration and surveying, which could complement the base building mechanics. They conclude by inviting viewers to share their thoughts on the discussed ships and their implications for gameplay, emphasizing the importance of community engagement in shaping the future of Star Citizen.