In the latest video from EAD on Star Citizen Alpha 4.0, the host discusses ongoing issues such as malfunctioning elevators and a significant change in missile mechanics, where players will no longer receive missiles back after claiming a destroyed ship. This new policy aims to enhance gameplay balance and strategy, encouraging players to consider the costs of using missiles, while EAD invites community feedback and promotes an ongoing giveaway.
In the latest video from EAD regarding Star Citizen Alpha 4.0, the host discusses ongoing issues and developments as the game progresses through its Public Test Universe (PTU) phase. The anticipation for the official release of 4.0 is building, and EAD emphasizes the importance of addressing the current problems within the game. A recurring issue highlighted in the video is the malfunctioning elevators, which continue to plague players, making it difficult to navigate the game world. EAD suggests that players starting in the power system should be prepared for a frustrating experience due to these persistent elevator problems.
The video shifts focus to a significant change regarding missile mechanics in Star Citizen 4.0. EAD mentions that recent discussions on Spectrum confirmed a new policy: players will not receive their missiles back when they claim a destroyed ship. This change is seen as a necessary balance adjustment, especially in light of past exploits where players could easily respawn with all their ammunition after destroying their ship. EAD expresses support for this change, arguing that it encourages players to weigh the costs and benefits of using missiles during gameplay.
EAD reflects on the implications of this new missile policy, noting that it will force players to consider their strategies more carefully. In the past, players often exploited the system by claiming their ships to avoid the costs associated with using missiles. By removing this loophole, the game is set to create a more realistic and engaging experience, where firing missiles will have tangible consequences. This change is intended to enhance the overall balance of the game and improve the decision-making process for players.
The host also acknowledges the community’s mixed reactions to the news, encouraging viewers to share their thoughts in the comments. EAD believes that this change will ultimately lead to a more enjoyable gameplay experience in Star Citizen 4.0. He emphasizes that the removal of the missile refund mechanic is a step towards creating a more immersive and strategic environment, where players must consider the financial implications of their actions.
Concluding the video, EAD thanks his supporters and reminds viewers of the ongoing giveaway, which includes an Anvil T Medivac and other prizes. He encourages participation in the giveaway and invites viewers to engage with the channel through various means, including subscriptions and comments. EAD expresses optimism for the future of Star Citizen and looks forward to seeing how these changes will play out in the game.