The upcoming Star Citizen 3.23 update will introduce the Fauna Star Season, economic changes, a partial wipe affecting money and rentals, adjustments to reputation systems, and new gameplay features like sniper glare and improved combat modes. Developers are focused on player engagement, feedback, and refining the game to offer diverse gameplay opportunities, including catering to solo players and those who prefer a rogue playstyle in the lawless Pyro system.
Star Citizen 3.23 update is set to be released soon, and the development team shared details about the update in a Q&A session with the community. The update will introduce the Fauna Star Season, focusing on creatures like the mar and copion, which will also be used to create missions for other species. Changes in the economy will result in varying prices for items based on factors like technology rarity and manufacturer prestige, as well as mission rewards being adjusted based on complexity and length to encourage player engagement.
Players can expect a partial wipe in Star Citizen 3.23, affecting money and rentals in Arena Commander. However, there is no mention of a wipe for inventory or owned ships, hinting that players may keep their current ships. The wipe is intended to collect data on player spending habits and motivate players to earn more in-game currency through gameplay. Additionally, changes to reputation systems are being implemented, particularly in preparation for the lawless Pyro system, where player interactions with factions will be crucial.
The update will introduce a sniper glare feature to balance sniping gameplay and make player deaths more impactful. Developers are seeking player feedback on this new mechanic. Master modes are being adjusted to provide a more satisfying combat experience for pilots of all skill levels, moving away from the common jousting tactic. Despite stability issues in the PTU related to interaction delays, developers are working to address these challenges by refining server interactions.
Star Citizen 3.23 is viewed as a significant update, bridging features from Squadron 42 to Star Citizen, such as cargo gameplay and persistent hangars. Players will need to choose their starting location wisely to determine their persistent hangar location. The game aims to offer diverse gameplay opportunities for various playstyles, including solo players who can engage in activities like trading, mining, and farming. Additionally, consequences for criminal actions will be more pronounced in the lawless Pyro system, catering to players who prefer a more rogue playstyle.
The developers are also considering improvements to night vision in the game, aiming to enhance visibility without introducing infrared vision. Players can expect additional content and features in the future updates, with a focus on player interaction and diverse gameplay experiences. The community’s feedback and engagement are crucial for shaping the game’s development, and the developers are committed to refining the game based on player input and data analysis.