Star Citizen 4.0 is a DIFFERENT GAME - It has never been THIS Good!

In the video, Ryan discusses his positive experience with the newly released Star Citizen 4.0, highlighting significant improvements in performance, including higher frame rates and stability, despite some lingering bugs. He shares his gameplay adventures, emphasizes the enhanced AI responsiveness, and expresses optimism for future updates from Cloud Imperium Games.

In the video, Ryan, also known as Mac, shares his experience with the newly released Star Citizen 4.0, expressing that it has never played this well before. He begins by thanking his patrons and channel members for their support. Ryan notes that during his gameplay session, he experienced a significant improvement in both client and server frame rates, with client FPS consistently between 60 to 80 and server FPS at 30, a stark contrast to previous patches where performance was much lower. He highlights that even after two days post-release, the server FPS remained stable at around 15 FPS in the space station, indicating a remarkable enhancement in performance.

Ryan discusses the hardware he used to achieve these results, mentioning his high-end setup, which includes a 10900k CPU and a 38 GPU. He emphasizes that Star Citizen is optimized for higher settings, and lowering graphical settings may negatively affect performance. While he acknowledges that there are still numerous issues lingering in 4.0, such as bugs related to hangers, VoIP, inventories, and jump points, he remains optimistic about the overall stability and performance improvements observed during his gameplay.

Throughout the video, Ryan recounts his adventures in the game, including encounters with NPCs and other players. He describes a specific incident where he lost his ship to another player, leading to a retaliatory strike. He also shares his excitement about the AI’s responsiveness and difficulty, which adds to the overall gameplay experience. Ryan encourages viewers to share their experiences with the new patch to gain a broader understanding of its impact on the player community.

The video transitions to discussing the patch notes, where Ryan outlines various improvements and fixes, including performance enhancements for contested zones and asteroid bases, as well as adjustments to ship thruster power and weapon availability. He highlights that while some issues remain, the overall progress in performance and gameplay is promising, suggesting that the game is moving towards a more stable and enjoyable experience.

In conclusion, Ryan expresses hope that Cloud Imperium Games will address the remaining issues quickly, potentially leading to a live release of 4.0 soon. He invites viewers to engage with his content by subscribing, commenting on their experiences, and participating in giveaways. Ryan’s enthusiasm for the game and the improvements seen in 4.0 shines through, creating anticipation for future developments in Star Citizen.