In his update video, Ryan discusses the upcoming release of Star Citizen 4.1, which is currently in the release candidate phase and focuses on optimizations and bug fixes, including a new server configuration for the Stanton and Pyro systems. He also teases the introduction of a modified Atlas combat suit and emphasizes the importance of resolving critical issues before the official launch, while encouraging viewers to support his channel.
In a recent update video, Ryan, also known as Mac, discusses the impending release of Star Citizen 4.1, which is currently in its release candidate phase on the Public Test Universe (PTU). He expresses gratitude to his patrons and channel members for their support, emphasizing that their contributions are vital for his work. The new patch is expected to bring various improvements and fixes, although there are currently no new features being added, only optimizations and bug fixes.
The patch notes reveal a new server configuration with a total of ten servers designated for the Stanton and Pyro systems. While there is some ambiguity regarding how these servers are allocated, it seems more logical that Pyro would have more servers due to its scale and player requirements. Ryan notes that the current build is focused on addressing bandwidth spikes and resolving issues such as players encountering black screens after dying and juvenile valor worms behaving erratically.
Several known issues remain critical as the release approaches, including problems with party members not appearing on the star map and players being thrown into asteroid fields during jump point travel. Ryan highlights specific critical issues that need resolution, such as disappearing items when turning in Wakullo items and teleportation glitches with the Atlas spacecraft, which could potentially lead to player deaths. He urges the developers to address these problems before the live release.
Looking ahead, Ryan anticipates that even after 4.1 goes live, a subsequent build will be placed on the PTU to address any new or ongoing issues that arise from increased player counts. He outlines a timeline for future quarterly patches, with 4.2 expected at the end of June and 4.3 in September. These patches are designed to provide substantial content and improvements, while smaller updates will target specific bugs and performance issues.
Additionally, Ryan teases the introduction of a modified Atlas combat suit, potentially crafted by Wakullo, which may require players to provide specific materials for its creation. He plans to explore this new feature further during a live stream, inviting viewers to join him on Twitch or YouTube. As he wraps up, Ryan encourages viewers to prepare for the new patch and expresses hope for the resolution of critical issues before the official release. He also invites viewers to support his channel by subscribing and engaging with his content.