The latest update for Star Citizen focuses on enhancing ship customization options, allowing players to personalize their Intrepid ships with posters and flare items, while also introducing new content for RSI subscribers related to the Pyro system. Alpha 4.0 is currently in the Public Test Universe with numerous bug fixes and gameplay improvements, and there are rumors of potential sandworm testing in the future.
In the latest update for Star Citizen, the focus is on the customization options available for the Intrepid ship, which will soon extend to more ships in the future. Players can now hang posters and display flare items in their ships, with these customizations being saved when they spawn their ships. This feature is part of the broader goal of enhancing ship personalization in the game, marking a significant step in the development of the game’s ship systems.
December brings new content for RSI subscribers, including the Drake Cutlass Black as the vehicle of the month and exclusive items like the Castac Arms Sawtooth Suns Spike knife. The theme for this month’s updates revolves around the Pyro system, with items reflecting a post-apocalyptic aesthetic. This aligns with the upcoming adventures that players can expect as they venture into the new contested zones in the game.
Alpha 4.0 is currently in the first wave of the Public Test Universe (PTU) and is expected to roll out to a wider audience soon. The latest patch includes numerous bug fixes and performance optimizations, with developers aiming to release the full version by the end of the month. Players are encouraged to participate in the ongoing Safe Stanton event in the live build, which will conclude with the launch of 4.0, offering permanent rewards for players who engage in the event.
The patch notes for 4.0 highlight significant updates to locations, lighting, audio, and gameplay mechanics. Improvements have been made to jump point travel times, NPC behavior, and network stability. The developers are also working on enhancing the visual effects for jump points and have introduced new contracts and gameplay tweaks to improve overall player experience.
Lastly, there are rumors about the potential testing of sandworms in Star Citizen, following their reveal at CitizenCon. While this feature might not be part of the initial 4.0 release, it could see early testing in the new year. The developers are prioritizing the introduction of engineering mechanics and other essential gameplay elements, which may delay the sandworm feature. The community is encouraged to share their thoughts on Alpha 4.0, the expected timeline for new features, and their experiences with the current build of the game.