This video is a complete beginner’s guide to playing Star Citizen, covering ship choice, starting location, gameplay mechanics, and missions. The guide provides step-by-step instructions on navigating the game world, managing inventories, and completing various types of missions, while also highlighting the game’s unique features and ongoing development.
In this video guide, the creator aims to provide a comprehensive beginner’s guide to playing Star Citizen, a complex and expansive game. The guide covers everything from the initial ship choice, starting location, and basic gameplay mechanics. The creator emphasizes that while the game is incomplete and may have issues or delays, it offers a unique experience with multiple planets, moons, and meticulously detailed spaceships to explore and interact with. They also highlight the in-game economy, which allows players to purchase ships without spending real money, although data base wipes may require earning ships again after updates.
The guide starts by recommending the cheapest starter package and downloading the client. Choosing a starting location, such as New Babbage or Area 18, is also suggested, as these locations offer medical gear, weapons, armor, and other essential items. The guide explains the importance of managing health, hunger, and thirst in the game, as well as navigating the law and criminality system. It introduces the concept of inventories, both personal and local, and the in-game currency, UEC.
The guide then provides a step-by-step walkthrough of the new player tutorial and navigating the game world. It covers aspects such as interacting with objects, using elevators and trains for transportation, and understanding control hints and contextual key bindings. It also explains inventory management, including transferring items between different inventories. The guide recommends equipping a backpack, helmet, and multi-tool with a tractor beam attachment for utility purposes.
The next section focuses on running missions, which are categorized by difficulty levels: box delivery missions, defending bunkers, and illegal monitor missions. The guide emphasizes that while box delivery missions may be unpredictable and sometimes glitchy, they can provide items to sell. Defending bunkers against pirates offers combat experience and good rewards, including weapons obtained from enemies. Illegal monitor missions involve fighting pirates and scanning satellites for data, and they provide decent pay as well.
The guide concludes by showcasing other gameplay options and features, such as sandbox gameplay, community events, mission givers, and dynamic events like Siege of Orison and Xeno Threat. It mentions the potential for player-created events, player-versus-player combat, and the ongoing development of the game’s crime system and prison mechanics. The creator invites viewers to explore more of the game through their YouTube videos, secondary channel, and Discord community, where they can learn about new features, ship releases, and game developments.