Star citizen is in its golden age?

The author shares their recent experience in Star Citizen, discussing the development progress, their exploration gameplay style, and their positive encounters with FPS combat and the thrill of finding loot. They acknowledge the game’s past issues but express enthusiasm for recent improvements and invite suggestions for further exploration.

The author begins by talking about their recent experience in Star Citizen, where they landed their ship on the planet Microtech and encountered NPCs that they had to eliminate. They express their frustration with the slow progress of the game over the past 10 years but suggest that recently there has been a surge of development, especially with Squadron 42 on the horizon. They acknowledge that there are still bugs and issues in the game but overall believe that the recent updates have been substantial.

The author then describes their personal play style as an explorer and how they typically just fly around and wait for new patches, but they were pleasantly surprised by their recent experience exploring a base and engaging in FPS combat. They describe the moody atmosphere and the feeling of being genuinely scared during their exploration. They also mention the thrill of finding and collecting various armor and weapons, despite not being particularly interested in looting before.

The author admits that they still have a lot to learn about the game, as they are unfamiliar with mining, FPS combat, and salvage mechanics. They mention their failed attempt at salvaging with their Reclaimer ship and accidentally falling on top of another player’s Valkyrie drop ship. They find it strange that there are many bases and outposts scattered around, unsure if it’s part of testing or a intentional addition to the game.

Overall, the author acknowledges the perception that Star Citizen is a scam, but they also express enthusiasm for the recent developments and improvements in the game. They invite suggestions from readers on what else they should explore in Star Citizen.