In this video, Ray from Ray’s Guide shares a quick and efficient method to earn UEC in Star Citizen version 3.22. By completing a dead head mission from Area 18 to B point and utilizing a high-speed approach, players can earn around 258,000 credits in just 25-24 minutes.
In this video, Ray from Ray’s Guide discusses a quick and efficient way to earn UEC (in-game currency) in Star Citizen version 3.22. He acknowledges that many videos exaggerate the amount of money you can earn per hour, but he aims to provide an honest method that can be completed in just half an hour.
Ray’s strategy involves starting with a dead head mission from Area 18 to B point, using a C2 ship and requiring around 1.6 million UEC as seed money. He suggests a high-speed approach to B point, aiming to just miss the station and then cutting the cruise and hailing the station. After landing, he quickly heads to the interstation transport in The Galleria, fills up with cargo, and returns to the C2 ship.
Upon returning to Area 18, Ray advises caution when descending due to the potential cloud deck and tower tops being at similar heights. He successfully completes the run in 25-24 minutes, earning 258,000 credits. Even with a basic cargo ship like a Hull or C1, one could earn nearly 24,000 credits, possibly even faster than the C2. Ray acknowledges that this run may not be exciting, but it provides a reliable way to earn credits in a short amount of time.
Ray concludes the video by mentioning ongoing giveaways for his subscribers and members. He encourages viewers to participate in these giveaways, which include prizes such as a Zeus 2 cargo ship and a multi-role mining ship. He also reveals the secret word for this video, which is the type of half hour it took him to complete the route. He signs off by wishing everyone to fly safe and keep it real in the game.
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This video discusses a trade route in Star Citizen that allows players to make quick and safe money through efficient cargo runs. The narrator provides step-by-step instructions for the route, highlighting the potential earnings and the importance of efficiency in making money in the game.
In this video, the narrator discusses a quick and safe way to make money in the game Star Citizen through trade. He mentions that the method can earn players a significant amount of in-game currency per hour, although it may require some luck and several hours of gameplay. The narrator emphasizes the importance of making money efficiently, as players often feel their day is wasted if they haven’t earned a substantial amount.
The narrator explains the specific trade route from Area 18 to Bini, using a ship called the C2. He advises players to spool the Quantum Drive early and approach Bini at high speed, aiming to just miss the station. After landing, players can fill up their ship with cargo at the admin office in The Galleria. The narrator notes that the C2 has a tendency to nose over onto its front gear during a fast side entry, but players can fix this issue by pushing back on the front ramp.
Once the cargo is loaded, players return to Area 18 and carefully descend back to the planet. The narrator warns against rushing the descent, as the cloud deck can be close to the tops of the towers in Area 18. After landing, players can sell the cargo at the Spaceport and take the hover shuttle to ArcCorp Plaza to complete the loop. The narrator showcases that this entire process, from getting out of bed to cashing out, takes around 24 minutes and can earn players 258,000 credits.
The narrator acknowledges that this trade route can be done with smaller ships as well, but having multiple ships can potentially yield more profit. He mentions that even with a smaller ship, players can still earn a decent amount of credits by following this route. The video concludes by expressing enthusiasm for trying out this trade route in the game.
Overall, the video provides a detailed explanation of a trade route in Star Citizen that allows players to make quick, safe, and easy money. The narrator emphasizes the efficiency of the route and suggests that players with multiple ships can earn even more credits.