In this week’s Star Citizen Week in Review, Salty Mike discusses recent patch updates, the upcoming Intergalactic Aerospace Expo (IAE), and the progress of version 4.0, highlighting both improvements and ongoing issues with gameplay mechanics, AI behavior, and server performance. He expresses disappointment over the lack of core gameplay updates despite promises made during CitizenCon, while also noting the introduction of new ships and mechanics that have potential but are still in development.
In this week’s Star Citizen Weekend Review, hosted by Salty Mike, the focus is on recent game updates, the upcoming Intergalactic Aerospace Expo (IAE), and the progress of version 4.0. The video begins with a discussion of patch updates, including the release of 3.24.2a and 3.24.3, which brought improvements and fixes to various gameplay elements. Salty Mike shares his experiences with mining and cargo missions, noting both successes and issues with frame rates and AI behavior during gameplay. He highlights that while some features showed promise, consistency remains a significant concern for players.
The review continues with an overview of the 4.0 Evo patch, where Salty Mike explored new areas in the Pyro system and tested gameplay mechanics, including jump points and weapon charge mechanics. He mentions that while some features were functioning better, others, like contested zone missions, were still buggy and not fully operational. The discussion also touches on the addition of new ships, including the Polaris and Starlancer, with Salty Mike expressing mixed feelings about their utility and appeal in the current game environment.
Salty Mike transitions to the monthly report, emphasizing the lack of core gameplay updates despite promises made during CitizenCon. He expresses disappointment over the absence of detailed information on gameplay mechanics, especially after the event’s focus on enhancing player experiences. The report mentions advancements in AI, ship art, and mission design but lacks concrete updates on critical gameplay elements, which has left some players feeling uncertain about the game’s direction.
The video then covers insights from Inside Star Citizen and Star Citizen Live, where developers discussed the progress of various suits, including mining and salvage suits. Salty Mike highlights the introduction of new mechanics, such as the ability to scan for mining resources and the streamlined functionality of salvage suits. However, he also notes that many features are still in the concept phase, and there are concerns about the overall balance of gameplay, especially regarding combat and resource management.
Finally, Salty Mike wraps up the review by discussing the upcoming IAE and the potential challenges it may face given the current state of the servers. He mentions the release of a subscriber promo featuring themed items and the ongoing development of control surfaces to improve flight mechanics. Overall, the review captures a mix of excitement and apprehension within the Star Citizen community as players anticipate new content while grappling with existing gameplay issues.