Star Citizen's Big Event is ALMOST Great... Almost

The Siege of Orison event in Star Citizen has seen improvements in server performance, AI behavior, and gameplay design, making it worth revisiting for players. However, there are still bugs and issues, including AI spawning inside platforms, that prevent the event from reaching its full potential.

Star Citizen’s big event, the Siege of Orison, has seen significant improvements but still falls short of being truly great. Despite the enhancements introduced by the developers, such as better server performance and improved AI, there are still several issues that prevent it from reaching its full potential. However, these improvements have made it worthwhile for both returning and new players to revisit the event.

The Siege of Orison involves players joining the civilian defense force to push out a gang called the Nine Tails from the inspiration park platforms in the cloud city of Orison. The event features progressively difficult platforms, each filled with heavily armed pirates and a boss enemy. Players must fight their way through and find the boss on each platform to eliminate them and obtain a data pad with a key code to progress to the next platform. Completing the event rewards players with in-game currency and unique armor.

Initially, the event suffered from gameplay design issues, including players racing to find the bosses and completing objectives too quickly. There were also problems with accidental shootings, griefing, and AI spawning inside walls or floors. However, the developers have made improvements, such as introducing a warning period before the event starts, locking the elevators until the event begins, and forcibly removing players between events to prevent camping. Changes to the AI behavior and increased time to kill have also improved the experience.

Despite these improvements, there are still serious bugs that need to be addressed. The most significant issue is AI and bosses spawning inside platforms, rendering the event impossible to complete. Other persistent problems include server performance issues, desync, and unresponsive AI. The current iteration of the event is the best so far, but the inability to complete it hinders the overall enjoyment.

To make the event even better, the developers could consider adding more features, such as medical missions or vehicles that support non-combat players. Community feedback is crucial in identifying areas for improvement and ensuring that the event becomes a truly engaging and enjoyable experience for all players. Bug fixing remains a top priority in order to resolve the issues that still persist.

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The video discusses the Siege of Orison event in Star Citizen and the improvements made to it. While acknowledging the progress, the video highlights issues with rushing, incomplete participation, bugs, and suggests implementing instanced raids or additional features to make the event more enjoyable for all players.

The video discusses the Star Citizen event called Siege of Orison and the improvements made to it. The host expresses their struggle with enjoying the event, but acknowledges that the developers have made significant improvements to make it more enjoyable. However, the event still has some issues that need to be addressed, particularly with the problem of players rushing through the event and parts of it being completed without all participants present.

The host mentions that they personally do not play Siege of Orison anymore until the specific issue of rushing is resolved. They explain that the event feels like an escape from the usual gameplay and has the potential to be a great experience, but it falls short of delivering that due to the aforementioned issues. They propose that if the event was an instanced raid where players could sign up and participate with their friends, the issues would be resolved. However, since Star Citizen’s world is open and has no instances yet, it poses a challenge in designing events like Siege of Orison.

The host acknowledges the improvements made to the event, such as a 30-minute warning period before it starts, changes to the elevators to prevent early access to platforms, and the addition of AI and increased time to kill, making the event more challenging and engaging. However, they highlight that bug fixing is still a major issue, with AI spawning in floors, server performance problems, reloading and healing issues, and unresponsive AI. They also suggest adding additional features like medevac missions or a synergy between different play styles to make the event more inclusive and enjoyable.

In conclusion, the video praises the improvements made to Siege of Orison, but emphasizes that there are still significant issues to be addressed. The host hopes that the event can be brought back in a state where everyone can experience and complete it, ultimately creating a better community-building and fun experience for players.