Starlancer & polaris impressions | star citizen

In the video, hosts Execute and Space Tomato share their impressions of the Star Lancer and Polaris ships from Star Citizen, discussing both ships’ designs, functionalities, and potential gameplay experiences despite facing technical issues that prevented in-game exploration. They highlight the Star Lancer’s aesthetic appeal and design flaws, particularly regarding cargo capacity, while expressing excitement for the Polaris’s multi-crew gameplay and immersive mechanics, ultimately emphasizing the importance of balancing aesthetics with utility in ship development.

In the video, the hosts, Execute and Space Tomato, discuss their impressions of the Star Lancer and Polaris ships from the game Star Citizen. They initially planned to explore the ships in-game but faced technical issues that prevented them from doing so. Instead, they opted to share their thoughts on the ships, focusing on the positives, negatives, and overall design. The conversation highlights the anticipation surrounding these ships and the challenges players face while navigating the game.

The discussion begins with a focus on the Star Lancer, which Space Tomato finds visually appealing, especially with its CitizenCon skin. They both agree that while the ship’s design is aesthetically pleasing, it has its drawbacks, particularly regarding the cockpit view, which some players find limiting. The remote turrets are mentioned as a positive feature, allowing players to have a better visual experience when using them. They also touch on the ship’s purpose, noting that it appears to cater more to industrial uses rather than combat-focused gameplay.

As they delve deeper into the Star Lancer, the hosts critique the ship’s various variants, particularly the Max version. They express concerns about the ship’s functionality, arguing that it offers more living space than cargo capacity, which they believe is a design flaw. The conversation highlights the need for ships to strike a balance between aesthetics and utility, as players often seek ships that provide both visual appeal and practical use in gameplay. They speculate on the future of the Star Lancer series, suggesting that a more cargo-focused variant could be beneficial.

Transitioning to the Polaris, the hosts share their excitement about the ship’s potential for multi-crew gameplay. They recount a thrilling experience involving a combat scenario with the Polaris, emphasizing the immersive nature of multi-crew gameplay and the adrenaline it brings. The Polaris is praised for its design, which allows for various gameplay mechanics such as boarding and repairing ships, and the hosts express optimism about the future of capital ship gameplay in Star Citizen. They highlight the importance of engineering and repair mechanics that will further enhance the gameplay experience.

In conclusion, the hosts reflect on the overall quality and design of both ships, acknowledging that while they may not personally favor the aesthetics of the Star Lancer, they recognize its potential within the game. They emphasize the importance of gameplay functionality and the need for ships to evolve alongside player expectations. The conversation wraps up with discussions about the future of ship development in Star Citizen, including the growing team behind the game and the anticipation for upcoming releases. The hosts encourage viewers to engage with their content and share their thoughts on the ships discussed.