Supply or Die is actually FUN! Star Citizen Gameplay

In the video “Supply or Die is actually FUN! Star Citizen Gameplay,” the host, Iran, shares his thrilling experiences participating in the Supply or Die event, detailing his initial solo struggles against NPCs and subsequent successful team operations with fellow players. They managed to secure a significant amount of cargo, overcoming competition and technical issues to complete their mission and earn a substantial payout, while Iran encourages viewer engagement and community involvement in future events.

In the video titled “Supply or Die is actually FUN! Star Citizen Gameplay,” the host, Iran, shares his exciting experiences participating in the “Supply or Die” event in Star Citizen. He begins by acknowledging a new Patreon supporter, Soar Tarcissus, and expresses his enthusiasm for the event, highlighting the potential for earning credits. Iran recounts his initial solo attempt at the event, where he faced off against lethal NPCs at a depot on Monox, controlled by the Xeno Threat faction. Despite his efforts, he was overwhelmed and defeated, but he was determined to return better prepared.

On his second attempt, Iran upgraded his strategy by flying a Zeus ship, which allowed him to engage the NPCs from the air without facing anti-air turrets or other hostile ships. After successfully clearing the area, he cautiously purchased a limited amount of cargo, knowing that he needed a minimum to operate effectively as a solo player. After securing the cargo, he returned to his base to report his findings and plan for a more coordinated operation with his team, the Red Club.

In the next phase of his adventure, Iran teamed up with fellow players including Deplorable Infidel, Shadow Rise, and Drew Boogie. They decided to conduct a combined operation using a Polaris for fire support while Iran piloted a C2 Hercules to transport the cargo. However, they encountered competition from another player utilizing a similar strategy, leading to an intense aerial skirmish. After successfully driving off the rival players, they secured the area and loaded a substantial amount of cargo for their mission.

The team managed to load 992 SCU of cargo, valued at over 3.5 million Alpha UEC, into the C2 Hercules. Their mission required delivering 550 SCU, but they faced a technical issue where the mission journal only recorded a fraction of the amount delivered. Despite this hiccup, they completed the mission and received a payout of 5 million UEC, which Iran deemed a successful operation. He noted that the ongoing development of Star Citizen means there are still bugs to work through, and he plans to participate in future operations with an even larger crew.

In closing, Iran invites viewers to share their own experiences with the Supply or Die event, whether through running cargo, mining, or salvaging. He encourages engagement in the comments section and reminds viewers to like, subscribe, and hit the notification bell for more Star Citizen content. Additionally, he announces a giveaway for an Anvil Super Hornet, emphasizing the importance of community involvement in his channel. The video ends with a motivational message, reinforcing the spirit of perseverance and teamwork essential to the game.