The Ships are better in Starfield?

In this video, Baron discusses ship design and modularity in the upcoming game Starfield. He explores the potential for creating unique ships, specialized functionality, and the possibility of multiplayer mods, while wondering about the game’s ship system efficiency and how it compares to Star Citizen.

In this video, the speaker, Baron, discusses the potential of ship design and modularity in the upcoming game Starfield. He wonders whether the ship systems will be efficient and better than those in Star Citizen. The ships in Starfield are expected to be fully modular, allowing players to build unique designs. Baron raises questions about the possibility of mod integration, sharing designs, and utilizing platforms like Steam Workshop. He ponders the extent to which players can build complex ships like the Endeavor or Carrack, or even larger ships like the Javelin or Idris.

Baron explores the idea of creating specialized ships, such as agricultural biodomes or massive medical ships. He contemplates the scientific research capabilities of the ships and the potential for power customization, overclocking components, and creating a power triangle system. The speaker also wonders about ship size limitations, if they can leave dense atmospheric planets, and the feasibility of building capital ships in Starfield.

Baron further mentions the possibility of creating a multiplayer mod for Starfield and speculates on how it could impact Star Citizen. Despite Starfield being a single-player game, Baron believes it can still offer an enjoyable experience with AI crew members and systems for exploration and trading. He expresses excitement about creating ship content for Starfield and seeks viewer opinions on whether they would be interested in seeing such content. Ultimately, Baron’s curiosity lies in exploring the complexity and potential capabilities of ship design in Starfield.