The video discusses the significant modifications made to the Aegis Redeemer in Star Citizen’s 3.24.2 PTU, highlighting a reduction in weaponry and shield strength that raises concerns about its viability as a heavy gunship, despite improvements in maneuverability and speed. The host also touches on changes to the Drake Corsair and the introduction of new interactive elements, expressing disappointment over the Redeemer’s fate while remaining hopeful for the game’s future.
In the video, the host addresses viewer inquiries regarding the fate of the Aegis Redeemer and the Drake Corsair following the release of Star Citizen’s 3.24.2 PTU. The host expresses excitement about exploring the changes made to these ships, particularly the Redeemer, which has undergone significant modifications. The initial exploration involves an assessment of the ship’s components and weaponry, revealing a reduction in turret gun size from size five to size four and a shift from two size three shields to six size two shields. This change results in a dramatic decrease in shield strength, which raises concerns about the ship’s viability as a heavy gunship.
The host notes that the Redeemer now features increased maneuverability and a lighter feel during flight. The maximum speed has also been enhanced, with the ship now able to reach 1,050 m/s in navigation mode and 400 m/s in SCM mode with boost. Despite these improvements, the host questions whether the increased maneuverability and speed can compensate for the significant nerfs to the ship’s weaponry and shields, suggesting that the Redeemer may no longer fulfill its intended role as a shield tank for players.
As the video progresses, the host highlights the increased rotating speed of the Redeemer’s turrets, which could help mitigate some of the disadvantages posed by the reduced firepower. However, the overall sentiment remains negative, with the host describing the changes as tragic for the ship’s dedicated users. The video also touches on the Drake Corsair, which appears to have received adjustments to its weaponry, with the pilot now controlling a mix of size five and size four guns, promoting a more balanced multi-crew gameplay experience.
The host discusses the introduction of a physicalized fire extinguisher and resource management features, indicating progress in developing more interactive elements within the game. Additionally, the video mentions a recent patch note that reduces the damage of all cannon ammo by 10%, which includes various weapon types, further emphasizing the ongoing balancing efforts in the game.
In conclusion, the host expresses disappointment over the fate of the Aegis Redeemer while remaining hopeful about the future of Star Citizen, particularly with the upcoming transition to patch 4.0. The host encourages viewers to share their testing requests and promises to continue exploring the new features and changes in the game. The video serves as both an informative update on ship modifications and a reflection on the challenges faced by players as the game continues to evolve.