In the video, the host attempts a cargo hauling mission using the Aurora CL ship in Star Citizen’s 3.24 PTU, facing multiple challenges including a game disconnection, bugs with the cargo loading system, and enemy blockades. After switching to a 315P ship and successfully completing a second mission, the host reflects on their experiences and advises viewers to avoid using the Aurora for hauling until the issues are resolved.
In the video, the host embarks on their first cargo hauling mission in the 3.24 PTU of Star Citizen, using the Aurora CL ship. The mission involves delivering six SEU of titanium from Seraphim Station to August Dunlow Spaceport, a task perfectly suited for the Aurora’s cargo capacity. However, the host faces immediate challenges, including a frustrating issue where they cannot walk up the stairs of their ship, forcing them to jump instead. Upon attempting to jump to Seraphim Station, they encounter a 30k error, which disconnects them from the game, but they find that they can still continue the mission despite losing their mission markers.
After successfully returning to Seraphim Station, the host faces another obstacle: a blockade of enemy fighters. They manage to land their ship and access the freight elevator to retrieve the titanium cargo. However, a bug occurs with the cargo loading system, causing one of the titanium boxes to become stuck and unmovable, which jeopardizes the mission. The host realizes that the cargo snap function for the Aurora is malfunctioning, leading to a frustrating situation where they cannot complete the mission due to the bug.
Despite the setbacks, the host decides to abandon the initial mission and attempts a new one, this time collecting seven SEU of titanium. They discover that the small hangar only shows ships that can be called in that specific space, limiting their options. Ultimately, they choose to use the 315P ship, which has a larger cargo capacity. They successfully load the titanium onto the 315P without encountering any glitches, and the host is relieved to see that the cargo snap function is working correctly this time.
As they jump to Orison to complete the second mission, the host experiences a strange visual glitch in the hangar, where they can see another player’s character in an alternate reality. This surreal moment adds to the video’s unexpected twists. Upon unloading the cargo at August Dunlow Spaceport, the host encounters another issue where not all the boxes are recognized by the delivery system, leading to a tense situation where they must move the cargo around to get it registered correctly.
In the end, the host manages to complete the mission after a lengthy process, taking over an hour and twenty-one minutes. They reflect on the challenges faced during the cargo hauling missions, particularly with the Aurora’s cargo grid being problematic. Despite the difficulties, the host expresses satisfaction with their progress, noting that they have achieved a trainee level in cargo hauling reputation. They conclude the video by hinting at future missions and the hope of leveling up in the cargo hauling system, while cautioning viewers to avoid using the Aurora for hauling until the bugs are resolved.