The video showcases a tour of all 43 new Forward Operating Bases (FOBs) in the game’s Public Test Universe, highlighting their significance and unique characteristics across various planets and moons. The narrator emphasizes the aesthetic differences and potential faction associations of these FOBs while inviting viewer engagement on their experiences and thoughts about the locations.
In the video, the creator explores all 43 new Forward Operating Base (FOB) locations available in the Public Test Universe (PTU) of a game. They explain that FOBs are similar to distribution centers, featuring a central compound surrounded by various structures. The narrator discusses the recent addition of these FOBs and their significance in the game’s universe, inviting viewers to join them on a tour of each location.
The video begins with the narrator visiting FOBs on the planet Hurston, highlighting the four distinct FOBs present there, including named locations like Trillo and Rec Remains. They note that most FOBs lack specific names, instead being identified by location data. The narrator continues to explore other planets and moons, such as Aine and Ita, showcasing the variety of FOBs and their unique characteristics, even if some locations are explored at night.
As the video progresses, the narrator moves to the Aiel and Magna systems, detailing the named and unnamed FOBs found in these regions. They mention that the number of FOBs varies by location, with some systems like Liia having the highest count. The narrator emphasizes the differences in design and layout among the FOBs while noting that many are similar to the existing distribution centers in the game.
The exploration continues to other systems, including Crusader, Microtech, and Copi, where the narrator notes the absence of names for certain FOBs on Microtech, which is unusual for planet locations. Throughout the journey, the narrator provides commentary on the aesthetics and atmosphere of the FOBs, describing them as somewhat rundown with graffiti and potential mission-related themes, such as removing illegal occupants.
In conclusion, the narrator reflects on the overall experience of visiting the FOBs, noting that while there are five design presets for these locations, the primary variation lies in their geographical placement. They speculate on the potential factions associated with these bases, such as Ninetails or a new faction altogether. The video wraps up with an invitation for viewers to leave comments about their thoughts on the FOBs and the possibility of future updates in the game.