What Happened to Star Wars Squadrons ? Erad Reacts to BunoutJack

In the video, Erad expresses his disappointment with “Star Wars: Squadrons,” criticizing its focus on social issues and lack of engaging gameplay, while reacting to Burnout Jack’s analysis of the game’s rapid decline in player numbers after its release. Both Erad and Burnout Jack agree that the game’s poorly executed single-player campaign and mismatched expectations regarding multiplayer led to its downfall, resulting in a dwindling player base and a diminished overall experience.

In the video, Erad expresses his disappointment with “Star Wars: Squadrons,” labeling it one of the worst games he has played in the past decade. He criticizes the game for being overly focused on social issues, which he finds insufferable. The video features a reaction to Burnout Jack’s channel, which discusses the rise and fall of “Star Wars: Squadrons,” reflecting on how quickly the game went from being highly anticipated to largely forgotten. Erad is intrigued by Burnout Jack’s perspective and considers subscribing to his channel if he enjoys the content.

Burnout Jack begins by reminiscing about the game’s initial hype and its subsequent decline in player numbers, noting that it lost over 90% of its player base just a month after release. Despite being a visually stunning game with solid gameplay mechanics, the lack of a sustainable player base led to its downfall. Erad agrees, emphasizing that while the game had potential, it fell short in various areas, particularly in multiplayer capacity, with only 5v5 matches instead of the more expansive battles players expected.

The discussion shifts to the game’s single-player campaign, which Erad and Burnout Jack both found lacking. They criticize the campaign for its uninteresting story and the way it portrays characters, which detracted from the overall experience. Erad emphasizes that the campaign left a sour taste in players’ mouths, impacting their willingness to engage with the multiplayer mode. They both believe that the game’s narrative failed to capture the essence of the Star Wars universe, unlike earlier titles in the franchise.

As they analyze the game’s launch and post-launch state, they point out that while the game received some updates, it was not enough to retain players. Burnout Jack notes that the game’s steep learning curve and niche gameplay did not align with the expectations set by EA’s marketing. Erad concurs, arguing that many players were looking for a more casual experience akin to “Battlefront,” but instead found a complex simulator that required significant time investment.

Ultimately, both Erad and Burnout Jack conclude that the combination of a poorly executed single-player campaign, mismatched expectations, and a lack of player retention led to the game’s decline. They express sadness over the game’s current state, with dwindling player counts making it nearly unplayable in its best modes. Erad wraps up the video by reflecting on the insights shared by Burnout Jack and considers whether he might subscribe to the channel, while also inviting viewers to share their opinions on the game’s failure.

Original video - https://www.youtube.com/watch?v=VBqidulflt4
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