In this video, the hosts discuss the potential introduction of repair gameplay in Star Citizen, potentially before medical gameplay. They demonstrate the experimental scraper tool for repairing ships and speculate about the development of a new repair ship, while also mentioning the upcoming Apollo ship that focuses on medical gameplay and could serve as a respawn point.
In this video, the hosts discuss the potential upcoming gameplay features in Star Citizen. They start by addressing two questions from viewers about mining and industrial ships, as well as the next industry gameplay loop. The hosts mention that refining gameplay is unlikely to be the next focus, but repair, salvage, and medical gameplay are closely related and could be developed together. They then demonstrate the new scraper tool in the experimental mode, which allows players to repair damaged ships by filling in holes and covering exposed framework. They speculate that repair gameplay might come before medical, and that a new ship could be introduced for repair purposes, potentially using control arms similar to those in the Crucible. The hosts also consider the possibility of base building gameplay being interconnected with repair mechanics.
The hosts discuss the upcoming Apollo ship, which focuses on medical gameplay. They mention that the Apollo will have tiered beds, potentially making it a respawn point for players. They also mention the use of drones to retrieve bodies for repair purposes, and how this mechanic could be simplified for the Apollo. They note that if the drones are not working, it wouldn’t prevent the Apollo from being introduced, but it could be a blocker for the Vulcan ship. The hosts highlight some bugs and issues with the experimental repair mechanics, but express their excitement about the progress being made. They emphasize the need for player input and ask viewers to share their thoughts and evidence about the potential next gameplay features, such as repair, refining, or base building. They conclude by reminding viewers to like, subscribe, and ring the notification bell.
In summary, the hosts discuss the potential introduction of repair gameplay in Star Citizen, possibly before medical gameplay. They demonstrate the experimental scraper tool for repairing ships and speculate about the development of a new repair ship. They also mention the upcoming Apollo ship, which focuses on medical gameplay and has the potential to serve as a respawn point. The hosts consider the use of drones for repair purposes and highlight the need for player input and evidence regarding the next gameplay features. They conclude by encouraging viewers to engage with the video and support the channel.