The comparison of upscaling features in the upcoming Star Citizen 3.23 update focuses on visual quality rather than performance. DLSS stands out as the top choice for upscaling, offering better image quality with fewer artifacts and flickering compared to FSR and TSR solutions at various resolutions.
In the upcoming Star Citizen 3.23 update, upscaling features such as DLSS, FSR, and CIG’s TSR solution will be introduced. The focus of analysis in this comparison is on visual quality rather than performance. When comparing the visual quality of 4K native images, DLSS quality, and native 1440p images, DLSS stands out as potentially offering better image quality than the native 4K image, with fewer artifacts and flickering. The upscaling from 1440p to 4K with DLSS appears to provide a more stable image with less artifacting compared to native 4K.
Further comparisons between DLSS quality, balanced, and performance modes show that DLSS generally outperforms FSR and TSR in terms of stability and artifacting, even at lower resolutions. FSR, AMD’s upscaling solution, lacks the same level of quality as DLSS, showing more blurriness and artifacting in comparison. CIG’s TSR solution, while exhibiting similar issues to FSR, appears slightly better in terms of stability and artifacting. In a direct comparison between DLSS, FSR, and TSR at different quality settings, DLSS quality tends to offer the most stable and sharp image.
At lower resolutions such as 720p and 540p upscaled to 1080p, DLSS continues to outperform FSR and TSR in terms of stability and artifacting. Even at these lower resolutions, DLSS maintains better image quality compared to the native options. While DLSS may exhibit some blurriness at lower resolutions, it still provides a more stable image overall. TSR emerges as a better alternative to FSR, offering slightly better image quality in some cases. Overall, DLSS remains the top choice for upscaling, followed by TSR and then FSR in terms of visual quality.